whatmodel.sh / video / Kling 1.6 (Standard mode)

Kling 1.6 (Standard mode) is a closed-weights video model from Kuaishou (Kling AI), released December 2024.

Model information sources

Release date ↗

45.3±5.3comparison only: no current run option verifiedfrom 1 benchmark result across 1 source* thinly tested, treat the rank as provisional

$ how it compares

The video models ranked either side of Kling 1.6 (Standard mode), out of 139 with a score, then more from Kuaishou (Kling AI).

#modelscorewhereRAMreleased
86Cosmos-1.0-Diffusion-7B-Text2World NVIDIA46±3local~30GB2025-01
87Hailuo 01 (MiniMax video-01 / I2V-01) MiniMax46±4api $0.083/sec2024-08
88Kling 1.6 (Standard mode) Kuaishou (Kling AI)45±5comparison only2024-12
89Step-Video-T2V StepFun45±7comparison only2025-02
90HunyuanVideo-I2V Tencent45±4local~57GB2025-03
more from Kuaishou (Kling AI)
22Kling 3.0 Kuaishou (Kling AI)68±4api $0.084/sec2026-02
31Kling O3 Pro Kuaishou (Kling AI)64±4api $0.11/sec
34Kling 2.6 Pro Kuaishou (Kling AI)59±2api $0.070/sec2025-12

see all video models · find the ones that fit your machine

$ what it's good at

text to video▇▅▄▆█▆▇▂▃▃▂▄ #54 of 94 * · 88% of its score · 1 test

Trails CogVideoX-5B here, though they rank lower overall.

testresultvs the others in its rundifficultycountswhy
SkyReels-Bench T2V (human rating)59.8% ✎▄····▄···█·▄ beats 2/4medium · avg 66%▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ 88%at its level

$ where to run it

No verified API or download recorded yet · add one

$ how the score was worked out · SkyReels-V2: Infinite-length… 88%

Each result implies a score on its own, after adjusting for how hard its test is and who ran it. The score is their weighted average, with a small pull toward the middle for thinly tested models. Each test's weight is its counts column above; here it's added up by who ran the tests. How it works

sourceresultsshare of the scorelicence
SkyReels-V2: Infinite-length Film Generative Model1▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ 88%CC-BY-4.0
prior · pull toward the middle▇▇▇▇ 12%
weighted average= 45.3

$ improve this page

Use a short GitHub form or edit the data through a pull request. Every number needs a source; here's which ones we can use.

data updated · sources and licences · json